Last night, I worked on a marking that might be the true first premium currency marking since Diamond is going to take a loooong time to do. This marking would be called "Mirror Scale" and would be a base changing marking, making the fish look more like a Mirror scale goldfish. I'm working on...
Because of the way my eyesight is, I tend to start all of my animals/people at 750 x 750 and then shrink them to 350x350. Items I do around 250-150, depending on how much detail I do for them
Hopefully this is the right place to post this!
Some folks who were on VPL might remember that I was working on a goldfish sim. I wanted to set up a thread now that we have started reworking the coding for it.
Auratus Ghoti is a 2D virtual sim game in which you breed, raise, and train a school...
Did a pair of demos of having at least 4 markings instead of just 3 (Changing how markings and colors work since goldfish tend to be a little more random looking in their markings in real life). I think I kind of like having the colors and markings be like this since it give players more...
Working on some sample layouts for my programmer. So far I have a sample layout for school screens for the players of the Water Lettuce Forest and Shallows factions.
Working on some class art for Auratus Ghoti now that programming is getting back under way. Here are the three elemental versions of the shapeshifting dragon class and the basic starting version
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